This course is designed to build an understanding of 3D modelling theory and practice. Over the ten weeks you will undergo training in the theoretical application of how 3D modelling works and from here we will continue to build your modelling skills inside of Autodesk Maya with a focus on the following areas – polygon modelling, nurbs modelling, texture generation, UV mapping, texture mapping with Photoshop CC, lighting and rendering.
This energetic course is designed for beginners to intermediate with the aim to develop your understanding and practice in creating 3D models for TV and film.
Updated February 2019
You should have some experience of using 3D modelling software.